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Have any comments or questions on any of these projects? Leave them in the comments section on the home page.


Secret project (Shhh! Don't tell anyone!)

I don't want to release too much information on projects that are currently far from getting a release, but it also seems worthwhile to mention this one since it's been occupying more of my AIF time than anything else. I have started writing it, done a lot of design work and a fair bit of multimedia work, but it's still a long way from being ready. Nonetheless, there's a good chance that if I'm not posting anything it may be because I'm working on this.

Release date: Unknown.


We're Going Down!

Possibly a mini-comp entry, but probably just a mini-comp sized smaller game to be released independently. I won't say too much about it now as it's not quite advanced enough in development for me to be sure of finishing it, but I think I probably will or I wouldn't have listed it here. Although this game is much shorter than my other projects the writing on this game may take a while to finish, and that will likely be the most difficult bit. I do not plan to include voice acting in this project.

UPDATE: I haven't really worked on this recently. It's hard to get motivated for smaller games once you've done bigger ones. I always like to have some new challenges to overcome in a game design.


I'm thinking of trying out an experimental approach for this game. While I believe I can get my best image design results using Daz Studio, for this game I plan to trial the use of the 3D porn game The Klub 17 for generating the pictures. The Klub allows you to snap shots in game, and I think it might be a better choice for many beginners who want to make pictures for AIF games, so this will be a bit of a display project for me. It also speeds up the process a lot - I've already got many of the pictures largely done after just one evening working on it.

Release date:

Not soon. I'll take a look at this more closely once Super PAC is done and see if I'm still keen to finish it.


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